www.sjwaller.com

Projects

Browsing the ‘Projects’ category


Itchy InteractiveMarch 7th, 2011

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Itchy Interactive is a company I set up as an outlet/support website for all my iPhone projects. So if you are interested in my mobile/iPhone developments then perhaps you might want to check it out: http://www.itchyinteractive.com There is also a blog that I keep up to date while developing new products.


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Poker Yourself!October 27th, 2010

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On a train, in the car or waiting for your loved one to come home from work? Then why not try and Poker Yourself!

Poker Yourself is an Open Feint enabled Texas Hold ‘Em style poker solitaire game for the iPhone. Featuring online leaderboards, tons of achievements and customization, Poker Yourself will keep you amused for hours.


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1st iPhone app – Part 3 – 3D Shoot ‘Em UpMarch 15th, 2010

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Things have progressed somewhat from the previous installment and it is starting to really look like a playable game. The major new code includes a SkyBox for rendering the backdrop, enemy cubes to shoot at, collision detection to register a hit and also MP3 playback and SFX.


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1st iPhone app – Part 2 – bulletsOctober 20th, 2009

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I’ve spent the last few weeks busying myself for the move to Brighton in December so not really had a great deal of time to dedicate to iPhone development. What I have done though is to tidy up my source code quite a bit.


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1st iPhone app – Part 1 – introductionSeptember 21st, 2009

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Here is a quick video of my 1st iPhone app. In terms of functionality, there’s nothing much at the moment – but the fundamentals are at least in place.


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Poker Yourself – FacebookSeptember 7th, 2009

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Poker Yourself is a simple Texas Hold-Em style poker solitaire game. I originally released the game in 2008 when it was called ‘crap poker’. However, now I have a new host I decided to fix it up using the latest Facebook API and give it a more acceptable name.


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blockShifterJanuary 3rd, 2007

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An OpenGL based application written in C++. The main idea is you have to shift the blocks around a grid to match the pattern outlined on the floor.


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IslandApril 12th, 2006

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An OpenGL based application written in C++. An Ogre calculates a path to locate a target within randomly generated islands.


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TanksMarch 10th, 2006

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Tanks is an attempt at using various techniques such as basic AI algorithms and projectile physics, destructable terrain etc.


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